//
// Created by 吴喆 on 2020/3/17.
//

#ifndef SUMMER_LIFESTATEMACHINE_H
#define SUMMER_LIFESTATEMACHINE_H

// 生命状态机


#include "../../engine/Playable.h"



class LifeStateMachine : public StateMachine {
    LifeStateMachine() = delete;
};


#endif //SUMMER_LIFESTATEMACHINE_H
